Code of chivalry: The “code of chivalry” was used to settle disputes between feudal lords honorably. This honor system spoke out against betrayal. Lords often followed it, which was fortunate since disputes amongst them were quite common.
Gothic architecture: Gothic architecture, which was usually used in the design of Churches, was invented during the Middle Ages. Tall windows and vaulted ceilings were achieved through use of “flying buttresses”; the effect was supposed to help make the patron come closer to God. Soon the goal of the design of Cathedrals was less religious and more just about creating the best art possible.
Manors & Towns: A difference between the manors and the towns in the middle ages was that the towns were more interdependent than the manors. Though the towns possessed some independence in the same way that manors had, they did not retain the same amount of self-sufficiency. Because of trade, they became interdependent with other towns, and, in some cases, became structured more like a city-state.
Noblewoman’s few rights: One of the noblewoman’s few rights in the time of feudalism was that she could become heir of a fief (or manor), though she could not rule over it. Noblewomen did not typically receive much education; the education they did receive was mostly on domestic matters. As was so common in early societies, women were more often thought of as property than as autonomous beings.
Serfs: The result of serfs (feudal peasants) being confined to the land on which they worked was that they became highly skilled workers. Since their lives depended on making their manors self-sufficient, they learned a variety of skills, and were apt in many different areas of work.